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Illoverso: Locura Desatada - Bosses

It's time for an art drop! So next posts I'm going to spam all the work that I've done in this fan game about the great streamer illoJuan.

I did all the art in this game (characters, enemies, weapons, assets, etc.), as well as the User Interface, splash art and the logo design.

We needed the art direction to lead us to make something that would be easy to illustrate and easy to animate, but with enough details to guarantee the visualization of references about illoJuan and all the universe around him. So, after some exploration, I ended up with something that we all liked. Hope you like it too!

Every 10 rounds, the player has to fight against a powerful enemy. Every boss has unique movements and ways to damage the player.
I bet you know the references for these enemies!

First boss you are going to encounter, is the Split. A massive blob of meat that has 2 heads, once you hurt it enough, the blob will split into 2 new enemies, slightly faster but a bit weaker. How many times it will break? You will have to found out while playing :D

Second boss love blood and magic. Some say that he's trying to make a dynasty or something like that.

And final boss is quite a large mechanic enemy. Fast and with powerful drills and missiles, you better try to not be under its shadow.

Ghom - Sketch

Ghom - Sketch

Ghom - Final Render

Ghom - Final Render

Split Initial Form - Sketch

Split Initial Form - Sketch

Split Initial Form - Final Render

Split Initial Form - Final Render

Split Divided Left Head - Sketch

Split Divided Left Head - Sketch

Split Divided Left Head - Final Render

Split Divided Left Head - Final Render

Split Divided Right Head - Sketch

Split Divided Right Head - Sketch

Split Divided Right Head - Final Render

Split Divided Right Head - Final Render

Shadow - Sketch

Shadow - Sketch

Shadow - Final Render

Shadow - Final Render